Below is the video for the first attempt of Task 4, The Character Walk:
Task 4: Personality Walk from Lauren Orrells on Vimeo.
My character is a janitor named Jim who is depressed with his job. He is fed up of it! This one worked out at 17 seconds which is too long (meant to be 10), it's also still not quite right which was confirmed with the feedback I received yesterday. I need to cut out some of his actions when he stops, refine the walk and also work on the timing more. On the plus side my idea was liked and the poses were said to be good so at least I'm going in the right direction, was a bit apprehensive about it because I wasn't happy with the current sequence. I was also told I was trying to cram too many ideas for the character into the sequence... I seem to have a habit of doing that. I tend to get carried away with ideas..which I'm not going to complain about!
I've now started in on cutting out various sections of the sequence when he's stationary and fixing the timing. When that's all worked out hopefully the time will be done to at least 12 and then I'll refine the actual walk. If I have chance I may also try and fix the mop so the brush move... but that's not really a priority.
I've also uploaded my re-work of Task 3, Ball with a Tail:
Task 3: Ball with a Tail from Lauren Orrells on Vimeo.
This is the improved second attempt with better camera, reduced time and improved bounce. It's still lacking in weight a bit but I don't have time at the moment to do another re-work on it. If I get a chance I may re-do all the squash and stretch by adding a different FFD modifier to the ball and seeing if that makes a difference. I still also need to fix up my pendulum and bouncy ball animations. I think I need to reserve a day for re-works over the next week.
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