As a break from working on the lift, I once again returned to my Janitor walk cycle to make a last attempt at improving it. I managed to fix the feet sliding, altered the timing of some sections and tweaked a few other areas in an effort to make it better.
However, despite my efforts, there's only so much you can do when building on a 'not-so great' foundation. The intial base was blocked out without really considering the timing in too much detail at the early stage and without sufficient reference footage. I also had too many ideas and strong poses which I tried to cram into the one animation. All of this resulted in a lot more work needed to be done at a later stage.
If I was to re-attempt it I think the techniques I have recently developed and learned would enable me to establish a far better block with the timing established from the outset giving me a much better base in order to build. I'd also take the opportunity to use the green room and act out the sequence I wanted to portray in order to have good quality footage to refer to as needed.
As I hadn't yet started applying the method and techniques I now use when I began the walk then there wasn't really much I could do to really fix it at this stage without re-starting the whole thing from scratch which due to limited time wasn't in my best interest. Though, I would like to go back to animating a character walk at a later stage as a fun practice exercise!
If anything I can at least say I have learned since beginning this animation even though I am disappointed I can't seem to fix it any further :(
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